Blinding the Cyclops
Step 1 · TIU Vanguard (L1 Halls) (15, 3)
You start to run, guards start pouring out of doors wondering if this is another drill. You look at the floor and walk past them. Their arguments taking all their attention. Your luck holds, you find the Vanguard tech standing nervously waiting for you.
- Minimum level
- 243
Required item: Vanguard Clearance Badge
Reward item: Cyclops Lightning Key Blueprint
Completion
\'Ok, we need to get past the Cyclops Turrets. Those things are just too good at their job. Luckily I\'ve got a Maintenance cover, so I can access the Turrets files in the Datastore.\' His fingers dance across the small Datascreen. A frown crosses his face. \'I can\'t deactivate the Turrets. I\'m sorry but you will need to do that directly. Here - take this Cyclops Lightning Key Blueprint. From their schematics in the maintenance files, it says that the Guards have the facility to deactivate the turrets if the system got hacked. So there is your only chance to deal with the threat. I\'ll be waiting here when you are done, be quick.\'
You receive 1 x Cyclops Lightning Key Blueprint
Rewards
None listed.
Step 2 · TIU Vanguard (L1 Halls) (6, 8)
- Minimum level
- 243
Required item: Cyclops Lightning Key
Completion
You just need to deactivate the last turret.
Rewards
None listed.
Step 3 · TIU Vanguard (L1 Halls) (16, 8)
- Minimum level
- 243
Required item: Cyclops Lightning Key
Completion
You should return to the Tech and tell him that you have deactivated the security Turrets.
Rewards
None listed.
Step 4 · TIU Vanguard (L1 Halls) (15, 3)
- Minimum level
- 243
Completion
Rewards
None listed.
Step 5 · TIU Vanguard (L1 Engine Room) (13, 8)
- Minimum level
- 244
Completion
\'I don\'t know how you do it, get me an EMP Generator. I\'ll look into the detonation side of things, you get the explosive source.\'
Rewards
None listed.
Step 6 · TIU Vanguard (L1 Engine Room) (15, 12)
You wander the Engine Room trying to look as casual as you can. You begin to panic that you will not find a terminal, when in a corner you find a battered Info Outlet.
On the terminals screen you see the TIU symbol spinning slowly. You press the keyboard and the TIU shield is replaced by an error alert. \'Id Required\' You sigh, you should have known... You guess that one of the Drive Specialists has one.
- Minimum level
- 244
Required item: Vanguard Specialist Id
Reward item: Saunders EMP Bomb Blueprint
Completion
There is a long list of weird electrical devices, the names are meaningless. You see a search box in the top left hand corner of the screen. Not expecting anything you type in EMP. You can\'t believe that you get a hit. Blinking next to the cursor is a Blueprint for EMP Bomb. Clicking on it, a large box opens onto screen.
In small and officious font you read, \'Mr Saunders, I wish to remind you that the Vanguard Datastore is not your personal play thing. I am allocating 1 week disciplinary into the Brig for this breach in regulations. I also see that from your misguided efforts, that you do not fully grasp the intricacies of Pulse Theory. I am therefore setting you a Module of advanced Energy Mechanics so that you can more effectively direct your enthusiasm. I have modified your ill advised scribblings so that your \'Bomb\' will now work. After your time in the Brig, you will explain my modifications to your Blueprint. If you fail to so do correctly and to my satisfaction, you will return to the Brig for another week of further study into Energy Mechanics. Supervisor Elkon.\'
If you ever meet Mr Saunders you will shake him by the hand. You quickly print off the EMP Bomb Blueprint.
You receive 1 x Saunders EMP Bomb Blueprint.
Rewards
None listed.
Step 7 · TIU Vanguard (L1 Engine Room) (13, 8)
- Minimum level
- 244
Required item: Saunders EMP Bomb
Reward item: Timed EMP Bomb
Completion
He hands you back the EMP Bomb. \'Ok, I\'ve added a timer. Just place it near the Plasma Node Junction that feeds Sensor Control and that should trip the systems there. The Node is located to the north west of here. Once you have set the EMP Bomb meet me in the Sensor Control.
You receive 1 x Timed EMP Bomb
Rewards
None listed.
Step 8 · TIU Vanguard (L1 Engine Room) (6, 2)
- Minimum level
- 244
Required item: Timed EMP Bomb
Completion
You had better meet the Vanguard Tech in Sensor Control.
Rewards
None listed.
Step 9 · TIU Vanguard (L2 Sensor Control) (2, 13)
- Minimum level
- 245
Reward item: Observer System Access Blueprint
Completion
He takes a deep breath, \'We can\'t access the the systems without that implant. I have managed to hack into a secured file dump and retrieved an out of date Observer Access schematic. The basic materials are good, just the software which will be an issue. But go get the hardware, I\'ll look for the software whilst you\'re gone.\' He hands you a Blueprint, then goes back to working on the wires.
You receive 1 x Observer System Access Blueprint
Rewards
None listed.
Step 10 · TIU Vanguard (L2 Sensor Control) (2, 13)
- Minimum level
- 245
Required item: Observer System Access
Reward item: Observer Access V5
Completion
He hands you the patched Observer Access, \'Ok, we just need to log into the Communications Station and see if we can copy the Coms Logs. From them we can see if what you are telling me about the Vanguard selling weapons to Mutants is true. I find it hard to believe, but I must check it out.\'
You receive Observer Access V5
Rewards
None listed.
Step 11 · TIU Vanguard (L2 Communications Station) (2, 2)
- Minimum level
- 245
Required item: Observer Access V5
Reward item: Odysseus Command Blueprint
Completion
You look down at the Blueprint, on the small datascreen you see \'Odysseus Command\', then look blankly back at him. The Tech flaps his hands around, \'I need to stop that EMP bomb, we need that Command. The Bomb will only alert them to what we are doing.\' The Tech pushes past you, \'Go make that Command, I\'ll meet you back here.\'
You receive 1 x Odysseus Command Blueprint
Rewards
None listed.
Step 12 · TIU Vanguard (L2 Communications Station) (2, 2)
- Minimum level
- 245
Required item: Odysseus Command
Reward item: Black Datacube
Completion
\'This command is the termination order to the deflector dish. All scanning, targeting, shields will become non-functional on the Vanguard until the order has been re-issued by the required Officer. On the Vanguard that is just one Person, and he is off duty in his quarters right now. The Vanguard will not be able to move, shoot or protect itself whilst the deflector dish is off line.\'
\'The reason for the Command is so that when the vessel is in space dock it can be overhauled. The deflector dish gives off dangerous radiation which will cook you from the inside out if you are next to one when it\'s active. So you need to turn it off. With this we will be able to cause utter chaos and with our EMP Bomb we can reset the Sensor Controls systems. This will allow us to download the entire Communication datastore, not fragments, as well as get away. This is guaranteed success!\'
He turns around, slips the Command into the scanner. Alarms erupt all over the ship. The lights turn off, and red emergency lamps com on. He then takes out a small box from his pocket and presses a button. \'That\'s the bomb gone off, I got rid of that timer and put in a remote connection to the detonator on your device.\' he grins at you and then removes the Odysseus Command and quickly replaces it with a small black box.
He bites his lower lip and after flicking though a few menus he starts to copy the entire communication logs into the black cube. You see several bars creep along their progress lines. Then abruptly a DONE alert blinks on screen. He grabs the Black Datacube and gives it to you. \'It\'s better in your hands. You can handle yourself better than me. Let\'s get out of here. I\'ll meet you in Missile Storage. Thats the last place they will look for information thieves at the moment. Their main focus will be on the Life Pod Chamber. Quickly before they come to their senses!\'
You receive 1,076,046 Xp + 15 Skill Points + 1 x Black Datacube
Rewards
- XP
- 1076046
- Skill points
- 15









