Teramorph Body Armor

- Level
- 16
- Type
- Body Armor
- Rarity
- Unique
- Character class
- Mutant
- Item classification
- Rad
- Required skill
- Unique DNA
- Required skill points
- 6
- Attack
- 12
- Defense
- 11
- Armor
- 13
- HP
- 0
- Damage
- 10
- Energy
- 0
- Energy Gain
- 0
- Credit Gain
- 0
- XP Gain
- 0
- HP Gain
- 0
- Damage type
- Radiation
- Durability
- 100
- Maximum ammo
- 0
- Bound
- No
Enhancements
- Piercing Strike
- 2%
- Multi-Layered Armor
- 4%
Resistances
- Solid
- 2%
- Radiation
- 4%
- Crushing
- 2%
Augmentation ranges
- Attack
- 1–12
- Armor
- 1–9
- Damage
- 1–24









